Sam Iacob (artist)
Two-Fisted Fantasy (publisher)
The tone of this book is great. It's a fusion of Traveller and Hitchhiker's Guide. That is, stylish and fun without being too silly, and with just a bit of grit to make it feel more real. I love that you can play it from two perspectives. I like that there are mechanics for both fist-fights and starship battles. The game play seems smooth and fun once you catch onto it, though it took me a few battles to gain confidence.
Perhaps my favorite part was that a few inconsequential but flavorful bits of dialogue were given in Polish. I had to use Google's Translate function to find out what was said. That seems like it would be annoying, but I chuckled every time I learned a new Polish phrase.
If I have a complaint it's the way the book sometimes pulls GM fiat instead of giving you a dice fight. In my first adventure I got to roll to surreptitiously latch onto a ship and hitch a ride, and I had a space battle. On the other hand, I once got beat up with no chance to throw dice; and when I got caught by the police dog I didn't get a roll. But that is coming from a very small sample size, one 'run,' and I enjoyed the adventure nonetheless.
Overall, I think there is a lot of value here for the money and I look forward to playing again. Like most solo adventures I've sampled so far, I wish I had bought physical copies to play with instead of working from PDFs. Also you will need a decent amount of table space for the book, your record log, and the cheat sheets.